[11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKMerchantServices_020157BF", missing file? [11/01/2013 - 10:15:39PM] VM is frozen So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. stack:.Game.GetFormFromFile() - "" Line ? [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 30 [ (6E000D64)].EffectShader.Play() - "" Line ? [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 Or more likely, did I manage to screw something up somewhere? [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswinterhold referenced by the save game. As sections of the homestead are built, additional workbenches can be found inside the homestead so that furnishings can be built. [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. I can enter doors, fast travel, and everything else, but. Is this the updated or old version of WAF,Did you install the compability patch ???. I went back to another save, working fine. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. This has happened to me! [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Try to use it. [11/01/2013 - 10:15:37PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I did have an incident where a Dragon Skeleton got stuck in my front yard after a Dragon attack on the house, so I messed around using console commands to markfordelete the skeleton, but there were a lot of RefID numbers in the skeleton and now I'm afraid I might have accidentally gotten the workbench RefID too (sometimes the skeleton ended up draped all over the Workbench and Drafting Table). [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective1Update in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmarkarth referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Variable ::CurrentHomeLocation_var on script playersleepquestscript loaded from save not found within the actual object. stack: With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrareitemadjustments referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKVersionControl in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property It can be crafted in the front yard of the main house. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconSmithServiceBaseFunctions", missing file? [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatessolitude referenced by the save game. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 109 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective6Update referenced by the save game. Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save All rights reserved. [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:03PM] stack:.Game.GetFormFromFile() - "" Line ? Another thing that can help. If this can be deleted, that would be great. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective4Update referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesdawnstar referenced by the save game. stack: Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective7Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ]: Registered Convenient Horses at MCM. As stated above, click on the workbench outside and have another one built. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 This variable will be skipped. [11/01/2013 - 10:15:59PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 @TidalWraith - I was afraid that was the case. All rights reserved. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. Can't use Enchantment table, Workbench, or tanner. Hearthfire Carpenter's workbench glitching, need advice smokeycut990 8 years ago #1 for some reason, i can't activate the workbench in the bedroom addition of lakeview manor. To me this should be done from an Arcane Enchanter table and not a Carpenter's Workbench. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. Can't Use Grindstone, Workbench, or Forge. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Yes but that can risk breaking the game a lot of times sure you can make 1k % enchant potions, even 100k% potions without cheating but doesn't make for stability. [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective1Update referenced by the save game. It's really unfortunate, but yeah, I suggest reloading. listed. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match . [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save 3.Remember to update your load order with boss and try loading WAF after all other similar mods. [11/01/2013 - 10:15:33PM] Cannot open store for class "_arissa_inpc_behavior", missing file? [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 410 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmorthal referenced by the save game. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117 stack:.Game.GetFormFromFile() - "" Line ? So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 2 [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconBenchOwnerScript referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Or Shout in town until a guard comes over to tell you to stop it. Go to the custom Carpenter's Workbench and build the next section. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save It should work. i can use. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective1Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconDefaults referenced by the save game. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Oh thank god I discovered this thread. Just the "misc" items, like the grindstone and the weapon and armory upgrade bench and stone wheel. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? The option to use them comes up, but I don't get a menu, or anything. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save [11/01/2013 - 10:15:59PM] InitWidgetLoader() [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I have had many types of glitches, like if you get ragdolled as a werewolf & turn back into a human the screen stays stuck in one spot & won't follow you. This variable will be skipped. This variable will be skipped. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property Any errors below are harmless.===== [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I was about to untinstalle all my mods and reinstall them. weapons rack at the entryway did not materialize). I Was Going To Yell At You, But I Won't. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKOmnipotentCoinScript", missing file? Objects of this type will not be loaded. Objects of this type will not be loaded. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:25:16PM] VM is frozen Elder Scrolls is a FANDOM Games Community. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save By clicking View Page, you affirm that you are at least eighteen years old. stack:.Game.GetFormFromFile() - "" Line ? Aborting call and returning None I decide to go back outside and remove the workbenches then add the main hall back, with no avail. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? Not an enchanting table with ability to enchant and disenchant. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective9Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Those three are all there are in the game unless you're using mods that . Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconSmithServiceBaseFunctions in the type table in save [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 This variable will be skipped. Because that happened with me before. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I looked up and did a shout, and when I looked back down at the bench I was able to use it. [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEnchantingServic_02030A9D in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. stack:.Game.GetFormFromFile() - "" Line ? Skyrim VR Empty Carpenter Workbench Bug 2,003 views Jan 6, 2018 12 Dislike Share Ken Cunningham 117 subscribers **UPDATE** I made this video to document the bug in hopes it would helps Bethesda. All trademarks are property of their respective owners in the US and other countries. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconPlayerTracker referenced by the save game. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEnchantingServic_02030A9D", missing file? [ (6E054CFB)].EffectShader.Play() - "" Line ? I shouted and it started working. Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:59PM] Error: File "Falskaar.esm" does not exist or is not currently loaded. 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Just able to make magic lights lanterns. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective2Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED I am just wondering if there is a different way to get the end result I am looking for. I can't use things like forge, workbench, enchanter etc. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEconomicsMain_01000D62 in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Objects of this type will not be loaded. Well, I think there are two, one downstairs, one up. 2023 GAMESPOT, A FANDOM COMPANY. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLoadGameTracker in the type table in save Please check the sticky posts for FAQ and Guides! [11/01/2013 - 10:15:33PM] Cannot open store for class "TimedLightSwitch", missing file? This variable will be skipped. Use a bed for 5 hours. [11/01/2013 - 10:15:40PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective0Update", missing file? [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 118 stack:.Game.GetFormFromFile() - "" Line ? GOD YOU'RE SO F****** HOT. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Edit: Sorry, this belongs to the normal skyrim sub. can t use carpenter's workbench skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 Edited by tesGamin, 28 June 2015 - 05:37 am. Attack some one. [11/01/2013 - 10:16:51PM] =====Wet and Cold is finished refreshing itself and searching for addons!===== It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconSmithServiceBaseFunctions referenced by the save game. Then tell him to get stuffed. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective5Update", missing file? [11/01/2013 - 10:15:59PM] UDGP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The Elder Scrolls V Skyrim Hearthfire Pc Windows Elkjp. Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Do you play with console commands? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save There's no time limit to build a homestead. Location (s) Workyard. It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. [11/01/2013 - 10:15:39PM] VM is freezing It would have been cool but I will live with the way I know. stack: Objects of this type will not be loaded. If you figure those out, it should be easy to link magic lights to these. Note some houses have more than one carpenter bench, so you may not get the one you are expecting the first time. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save (e.g. I press the A button and nothing happens, I need help on this please, it's getting infuriating [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Im not sure what happened but im glad it works now. stack: [11/01/2013 - 10:16:00PM] Several functions may not work. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC1) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. Have you tried removing them and re-adding? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I have completed this game in its utmost entirety. stack: [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save
can t use carpenter's workbench skyrim
[11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKMerchantServices_020157BF", missing file? [11/01/2013 - 10:15:39PM] VM is frozen So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. stack:.Game.GetFormFromFile() - "" Line ? [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 30 [ (6E000D64)].EffectShader.Play() - "" Line ? [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 Or more likely, did I manage to screw something up somewhere? [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswinterhold referenced by the save game. As sections of the homestead are built, additional workbenches can be found inside the homestead so that furnishings can be built. [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. I can enter doors, fast travel, and everything else, but. Is this the updated or old version of WAF,Did you install the compability patch ???. I went back to another save, working fine. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. This has happened to me! [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Try to use it. [11/01/2013 - 10:15:37PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I did have an incident where a Dragon Skeleton got stuck in my front yard after a Dragon attack on the house, so I messed around using console commands to markfordelete the skeleton, but there were a lot of RefID numbers in the skeleton and now I'm afraid I might have accidentally gotten the workbench RefID too (sometimes the skeleton ended up draped all over the Workbench and Drafting Table). [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective1Update in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmarkarth referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Variable ::CurrentHomeLocation_var on script playersleepquestscript loaded from save not found within the actual object. stack: With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrareitemadjustments referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKVersionControl in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property It can be crafted in the front yard of the main house. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconSmithServiceBaseFunctions", missing file? [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatessolitude referenced by the save game. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 109 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective6Update referenced by the save game. Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save All rights reserved. [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:03PM] stack:.Game.GetFormFromFile() - "" Line ? Another thing that can help. If this can be deleted, that would be great. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective4Update referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesdawnstar referenced by the save game. stack: Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective7Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ]: Registered Convenient Horses at MCM. As stated above, click on the workbench outside and have another one built. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 This variable will be skipped. [11/01/2013 - 10:15:59PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 @TidalWraith - I was afraid that was the case. All rights reserved. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. Can't use Enchantment table, Workbench, or tanner. Hearthfire Carpenter's workbench glitching, need advice smokeycut990 8 years ago #1 for some reason, i can't activate the workbench in the bedroom addition of lakeview manor. To me this should be done from an Arcane Enchanter table and not a Carpenter's Workbench. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. Can't Use Grindstone, Workbench, or Forge. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Yes but that can risk breaking the game a lot of times sure you can make 1k % enchant potions, even 100k% potions without cheating but doesn't make for stability. [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective1Update referenced by the save game. It's really unfortunate, but yeah, I suggest reloading. listed. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match . [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save 3.Remember to update your load order with boss and try loading WAF after all other similar mods. [11/01/2013 - 10:15:33PM] Cannot open store for class "_arissa_inpc_behavior", missing file? [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 410 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmorthal referenced by the save game. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117 stack:.Game.GetFormFromFile() - "" Line ? So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 2 [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconBenchOwnerScript referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Or Shout in town until a guard comes over to tell you to stop it. Go to the custom Carpenter's Workbench and build the next section. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save It should work. i can use. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective1Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconDefaults referenced by the save game. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Oh thank god I discovered this thread. Just the "misc" items, like the grindstone and the weapon and armory upgrade bench and stone wheel. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? The option to use them comes up, but I don't get a menu, or anything. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save [11/01/2013 - 10:15:59PM] InitWidgetLoader() [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I have had many types of glitches, like if you get ragdolled as a werewolf & turn back into a human the screen stays stuck in one spot & won't follow you. This variable will be skipped. This variable will be skipped. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property Any errors below are harmless.===== [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I was about to untinstalle all my mods and reinstall them. weapons rack at the entryway did not materialize). I Was Going To Yell At You, But I Won't. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKOmnipotentCoinScript", missing file? Objects of this type will not be loaded. Objects of this type will not be loaded. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:25:16PM] VM is frozen Elder Scrolls is a FANDOM Games Community. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save By clicking View Page, you affirm that you are at least eighteen years old. stack:.Game.GetFormFromFile() - "" Line ? Aborting call and returning None I decide to go back outside and remove the workbenches then add the main hall back, with no avail. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? Not an enchanting table with ability to enchant and disenchant. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective9Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Those three are all there are in the game unless you're using mods that . Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconSmithServiceBaseFunctions in the type table in save [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 This variable will be skipped. Because that happened with me before. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I looked up and did a shout, and when I looked back down at the bench I was able to use it. [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEnchantingServic_02030A9D in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. stack:.Game.GetFormFromFile() - "" Line ? Skyrim VR Empty Carpenter Workbench Bug 2,003 views Jan 6, 2018 12 Dislike Share Ken Cunningham 117 subscribers **UPDATE** I made this video to document the bug in hopes it would helps Bethesda. All trademarks are property of their respective owners in the US and other countries. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconPlayerTracker referenced by the save game. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEnchantingServic_02030A9D", missing file? [ (6E054CFB)].EffectShader.Play() - "" Line ? I shouted and it started working. Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:59PM] Error: File "Falskaar.esm" does not exist or is not currently loaded. 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Just able to make magic lights lanterns. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective2Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED I am just wondering if there is a different way to get the end result I am looking for. I can't use things like forge, workbench, enchanter etc. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEconomicsMain_01000D62 in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Objects of this type will not be loaded. Well, I think there are two, one downstairs, one up. 2023 GAMESPOT, A FANDOM COMPANY. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLoadGameTracker in the type table in save Please check the sticky posts for FAQ and Guides! [11/01/2013 - 10:15:33PM] Cannot open store for class "TimedLightSwitch", missing file? This variable will be skipped. Use a bed for 5 hours. [11/01/2013 - 10:15:40PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective0Update", missing file? [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 118 stack:.Game.GetFormFromFile() - "" Line ? GOD YOU'RE SO F****** HOT. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Edit: Sorry, this belongs to the normal skyrim sub. can t use carpenter's workbench skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 Edited by tesGamin, 28 June 2015 - 05:37 am. Attack some one. [11/01/2013 - 10:16:51PM] =====Wet and Cold is finished refreshing itself and searching for addons!===== It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconSmithServiceBaseFunctions referenced by the save game. Then tell him to get stuffed. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective5Update", missing file? [11/01/2013 - 10:15:59PM] UDGP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The Elder Scrolls V Skyrim Hearthfire Pc Windows Elkjp. Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Do you play with console commands? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save There's no time limit to build a homestead. Location (s) Workyard. It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. [11/01/2013 - 10:15:39PM] VM is freezing It would have been cool but I will live with the way I know. stack: Objects of this type will not be loaded. If you figure those out, it should be easy to link magic lights to these. Note some houses have more than one carpenter bench, so you may not get the one you are expecting the first time. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save (e.g. I press the A button and nothing happens, I need help on this please, it's getting infuriating [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Im not sure what happened but im glad it works now. stack: [11/01/2013 - 10:16:00PM] Several functions may not work. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC1) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. Have you tried removing them and re-adding? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I have completed this game in its utmost entirety. stack: [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save
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